Date of Original Version

10-2005

Type

Article

Abstract or Description

We consider a two-player, sequential location game with arbitrarily distributed consumer demand. Players alternately select locations from a feasible set so as to maximize the consumer mass in their vicinity. Our main result is a complete characterization of feasible market shares, when locations form a finite set in Rd.

DOI

10.1016/j.orl.2005.10.002

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Published In

Operations Research Letters , 34, 5, 499-507.