Date of Original Version

2007

Type

Conference Proceeding

Rights Management

© ACM, (2007). This is the author’s version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in the Proceedings of the 2007 conference on Designing pleasurable products and interfaces , {978-1-59593-942-5 (2007)} http://doi.acm.org/10.1145/1314161.1314179

Abstract or Description

People consider other people who resemble them to be more persuasive. Users may consider embodied conversational agents, or ECAs, to be more persuasive if the agents resemble them. In an experimental study, we found that users rated the persuasiveness of agents that resemble them higher than other agents. However, actual advice-taking diverged from this pattern; when users created the agents, users changed their choices less when interacting with the agents that resembled them. We conducted a follow-up study and found that resemblance and self-esteem affect interactions with agents that resemble users. We discuss the use of self-report and behavioral data in evaluations of agent interfaces and how agents that resemble users might foster particular social interactions with a system. We suggest that agents that resemble users may be more persuasive in advising users about their actions and decisions.

Comments

© ACM, (2007). This is the author’s version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in the Proceedings of the 2007 conference on Designing pleasurable products and interfaces , {978-1-59593-942-5 (2007)} http://doi.acm.org/10.1145/1314161.1314179

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