Date of Original Version

2003

Type

Conference Proceeding

Rights Management

Copyright © 2003 by the Association for Computing Machinery, Inc. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Publications Dept., ACM, Inc., fax +1 (212) 869-0481, or permissions@acm.org. © ACM, 2003. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 2003 conference on Designing for user experiences {1-58113-728-1 (2003). http://doi.acm.org/10.1145/997078.997082

Abstract or Description

Human communication and interaction comprise a wide range of verbal and nonverbal cues. Further adoption of novel telecommunication methods such as e-mail, chat, instant messaging (IM), mobile phone SMS text messaging, and videoconferencing; have augmented our mediated interaction abilities. However, a significant (and important) amount of human expression and interaction information is never captured, transmitted, or expressed with current computer mediated communication (CMC) tools. We also lack ambient methods of maintaining contact when not co-located with family and friends. Communal Interfaces is a new research effort aimed at the study of nonverbal human cues: their intent, motion, meaning, subtleties, and importance in communication. In this paper we address issues involved in the design, construction, and evaluation of Connexus, one such communal interface.

Comments

Copyright © 2003 by the Association for Computing Machinery, Inc. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Publications Dept., ACM, Inc., fax +1 (212) 869-0481, or permissions@acm.org. © ACM, 2003. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 2003 conference on Designing for user experiences {1-58113-728-1 (2003). http://doi.acm.org/10.1145/997078.997082

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