Files

Download

Download Full Text (1.5 MB)

Keywords

Video Games, Criticism, Analysis, Play, Literacy

Publication Date

12-2010

Type

Book

Abstract or Description

Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.

ISBN

9780557844517

Publisher

ETC Press

City

Pittsburgh, PA

Page Count

334

Creative Commons License


This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Well Played 2.0: Video Games, Value and Meaning

Share

COinS