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Keywords

video games, criticism, analysis, play, literacy

Publication Date

4-11-2016

Type

Journal

Rights Management

TEXT: The text of this work is licensed under a Creative CommonsAttribution-NonCommercial-NonDerivative 2.5 License(http://creativecommons.org/licenses/by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

Abstract or Description

  • A Narrative Dream: The Unfinished Swan
  • Handling Differences in Skills between Parents and Children Playing Trine and Little Big Planet
  • Night Elves, Jargon, and You: The Language of Power within World of Warcraft
  • The Significance of Death, Cake, Companion Cube, and the Potato in the Portal series
  • Unintended Consequences: Malaria and Orientalist Discourse in Far Cry 2
  • Do Cyborgs Dream of the Perfect Pump?: Warframe and Gender

Publisher

Carnegie Mellon University: ETC Press

City

Pittsburgh, PA

Page Count

136

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

Well Played--Vol. 5, No. 1

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