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video games, criticism, analysis, play, literacy
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Abstract or Description
- From Pixel Babes to Active Agents – How to Fix the Lack of Diversity in Female Digital Game Characters
- I Choose You! Diversity in the Design of Pokémon
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- “This Is My Story”: Representation and Change in Final Fantasy X-2
- Hiding in the Tall Grass: Searching for Queer Stories in Pokémon
- Never Alone (Kisima Inŋitchuŋa): Possibilities for participatory game design
- Death of the Gamer Slaying Gendered Power Fantasies in Legendary Axe II (Victor Musical Industries, 1990)
Carnegie Mellon University: ETC Press
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This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
Pinckard, J., & Fernandez-Vara, C. (2015). Well Played -- Vol. 4, No. 3 (Special Issue on Diversity in Games). Pittsburgh, PA: Carnegie Mellon University: ETC Press. http://repository.cmu.edu/etcpress/42