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Publication Date

4-21-2017

Type

Journal

Rights Management

TEXT: The text of this work is licensed under a Creative CommonsAttribution-NonCommercial-NonDerivative 2.5 License(http://creativecommons.org/licenses/by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners,and are not released into the Creative Commons. The respective owners reserve all rights.

Abstract or Description

  • Ways of Being: Pervasive Game Design Ethos in Urban Codemakers Steven Conway & Troy Innocent
  • Finding a Way: Techniques to Avoid Schema Tension in Narrative Design Christy Dena
  • Scarcity and Survival Horror: Trade as an Instrument of Terror in Pathologic Julian Novitz
  • Adolescents as Game Designers: Developing New Literacies Pilar Lacasa, Sara Cortés, & María Ruth García-Pernía

Publisher

Carnegie Mellon University: ETC Press

City

Pittsburgh, PA

Page Count

142

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Transactions of the Digital Games Research Association -- Vol. 3, No. 1

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