Date of Original Version
2008
Type
Book
Abstract or Table of Contents
Introduction
The Four Slates of Educational Experiences - Clark Aldrich
Making visible: Using simulation and game environments across disciplines - Melinda Jackson
Games by Degrees: Playing with Programs - Drew Davidson
Practical barriers in using educational computer games - Simon Egenfeldt-Nielsen
Educating the Fighter: Buttonmashing, Seeing, Being - Kurt Squire
Messages and Mediums: Learning to Teach With Videogames - David Thomas
Visual Literacy and Learning: Finding some online territories for the slow learner - Donna Leishman
Cheating Can be Good For You: Educational Games and Multiple Play Styles - Mia Consalvo
Procedural Literacy: Educating the New Media Practitioner - Michael Mateas
Simulation insubordination: How simulation games are revolutionising elearning - Siobhan Thomas
Games/Gaming/Simulation in a New Media (Literature) Classroom - Scott Rettberg
Weblogs: Learning in Public- Jill Walker Rettberg
Self, video games and pedagogy - Jenny Weight
Diving in to Peter Plantec's Brave New World of Virtual Humans - Bill Crosbie
Why Create a Media and Game Center? - Drew Davidson
Educational Software Development Sites - Marc Prensky
Videogames and the Future of Education - Ian Bogost
Author Biographies

Comments
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