Date of Original Version

2008

Type

Book

Abstract or Table of Contents

Introduction

The Four Slates of Educational Experiences - Clark Aldrich

Making visible: Using simulation and game environments across disciplines - Melinda Jackson

Games by Degrees: Playing with Programs - Drew Davidson

Practical barriers in using educational computer games - Simon Egenfeldt-Nielsen

Educating the Fighter: Buttonmashing, Seeing, Being - Kurt Squire

Messages and Mediums: Learning to Teach With Videogames - David Thomas

Visual Literacy and Learning: Finding some online territories for the slow learner - Donna Leishman

Cheating Can be Good For You: Educational Games and Multiple Play Styles - Mia Consalvo

Procedural Literacy: Educating the New Media Practitioner - Michael Mateas

Simulation insubordination: How simulation games are revolutionising elearning - Siobhan Thomas

Games/Gaming/Simulation in a New Media (Literature) Classroom - Scott Rettberg

Weblogs: Learning in Public- Jill Walker Rettberg

Self, video games and pedagogy - Jenny Weight

Diving in to Peter Plantec's Brave New World of Virtual Humans - Bill Crosbie

Why Create a Media and Game Center? - Drew Davidson

Educational Software Development Sites - Marc Prensky

Videogames and the Future of Education - Ian Bogost

Author Biographies

Comments

Purchase from lulu.com: http://www.lulu.com/content/1045768



Share

COinS