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Keywords

Video Games, Criticism, Analysis, Play, Literacy

Publication Date

10-2011

Type

Journal

Rights Management

IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

Abstract or Description

  • Minecraft, Beyond Construction and Survival--Sean C. Duncan
  • Architecture as teambuilding in Left 4 Dead 2--Matt Haselton
  • Afterland – From well theorized to well learned?--Konstantin Mitgutsch, Matthew Weise
  • Little Big Planet and Metal Gear Solid 4: Being Old Sack Snake--Caroline C. Williams

ISBN

2164-3458

Publisher

Carnegie Mellon University: ETC Press

City

Pittsburgh, PA

Page Count

78

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Comments

These essays were part of the Well Played Sessions at GLS 7.0, the 2011 Games+Learning+Society Conference in Madison, WI

Well Played--Vol. 1, No. 1

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