Files

Download

Download Full Text (9.0 MB)

Keywords

games, research, digra

Publication Date

5-2013

Type

Journal

Rights Management

IMAGES: All images appearing in this work are property of the respective copyright owners,and are not released into the Creative Commons. The respective owners reserve all rights.

Abstract or Description

Introduction
Annika Waern, José Zagal

Experiential Metaphors in Abstract Games
Jason Begy

Breaking Reality: Exploring Pervasive Cheating in Foursquare
René Glas

Making sense of game-play: How can we examine learning and involvement?
Ioanna Iacovides, James Aczel, Eileen Scanlon, Will Woods

Beyond the digital divide: An ecological approach to gameplay
Jonas Linderoth

Replacing preconceived accounts of digital games with experience of play: When parents went native in GTA IV
Gareth Schott, Jasper van Vught

Publisher

Carnegie Mellon University: ETC Press

City

Pittsburgh, PA

Page Count

146

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Comments

A selection of best papers from the DiGRA 2011 conference in Hilversum, the Netherlands.

http://todigra.org/index.php/todigra/issue/view/1

Transactions of the Digital Games Research Association -- Vol 1, No. 1

Share

COinS