Date of Original Version

2-1994

Type

Conference Proceeding

Rights Management

©1994 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.

Abstract or Description

Describes the design and implementation of QBlSM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. The first application is in an area in medical research, in particular, Functional Brain Mapping. The system is built on top of the Starburst DBMS extended to handle spatial data types, specifically, scalar fields and arbitrary regions of space within such fields. The authors list the requirements of the application, discuss the logical and physical database design issues, and present timing results from their prototype. They observed that the DBMS' early spatial filtering results in significant performance savings because the system response time is dominated by the amount of data retrieved, transmitted, and rendered

DOI

10.1109/ICDE.1994.283046

Share

COinS
 

Published In

Data Engineering, 1994. Proceedings.10th International Conference, 314-325.