Date of Original Version

7-2007

Type

Conference Proceeding

Abstract or Description

Augmenting performances of live popular music with computer systems poses many new challenges. Here, “popular music” is taken to mean music with a mostly steady tempo, some improvisational elements, and largely predetermined melodies, harmonies, and other parts. The overall problem is studied by developing a framework consisting of constraints and subproblems that any solution should address. These problems include beat acquisition, beat phase, score location, sound synthesis, data preparation, and adaptation. A prototype system is described that offers a set of solutions to the problems posed by the framework, and future work is suggested.

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Published In

Seventh International Conference on New Interfaces for Musical Expression: NIME 2007, New York University, 130-135.